杏吧原创

Virtual ears help architects cut chatter confusion

A dummy conversation in a non-existent room can show architects if their design would allow people could hear each other over ambient noise

ARCHITECTS aiming to create rooms with crowd-pleasing acoustics could soon rely on a pair of virtual ears to sound out their designs.

The software-based ears are the brainchild of at Cardiff University in the UK, and colleagues, who think they can be used to transform blueprints into 鈥渟ound maps鈥 which show how discernible speech would be, compared with background noise, at various positions in a room.

Their virtual ears address a particular acoustic problem: singling out a voice against background babble. Culling鈥檚 system models how sound should travel in a room, then it works out how two competing sources would be perceived at a range of locations around the room.

The team created models of rooms and assumed their virtual ears would be 1.5 metres above the floor 鈥 to simulate human ears. It was then used to predict whether someone standing at a given location would be audible above a noise source at a third location 鈥 a proxy for ambient chatter. The results tally closely with those obtained when human volunteers were asked to assess audibility in test environments (Journal of the Acoustical Society of America, ).